World in Conflict
Publisher:
Sierra
We regard
World in Conflict as one of the best real-time strategy games we've ever played. It's based on Microsoft's DirectX 10 API and, in collaboration with Nvidia's The Way It's Meant To Be Played developer support team, it incorporates some DirectX 10 specific graphics effects.
For our testing purposes, we used a full retail copy of the game and patched it to version 1.007, which includes a few fixes and some improved performance under DirectX 10.
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Core 2 Duo E8500 (2x3.16GHz, 1,333MHz FSB)
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Core 2 Duo E8400 (2x3.0GHz, 1,333MHz FSB)
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Core 2 Duo E8200 (2x2.66GHz, 1,333MHz FSB)
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Core 2 Duo E6850 (2x3.0GHz, 1,333MHz FSB)
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Core 2 Quad Q6700 (4x2.67GHz, 1,066MHz FSB)
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Core 2 Quad Q6600 (4x2.40GHz, 1,066MHz FSB)
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Core 2 Duo E6750 (2x2.66GHz, 1,333MHz FSB)
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Core 2 Duo E6550 (2x2.33GHz, 1,333MHz FSB)
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Phenom X4 9850 (4x2.5GHz, 2.0GHz HTT: Yellow Turbo Mode)
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Phenom X4 9850 (4x2.5GHz, 2.0GHz HTT: Red Turbo Mode)
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Athlon X2 6400+ (2x3.2GHz, 1.0GHz HTT)
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Phenom X4 9750 (4x2.4GHz, 1.8GHz HTT: Red Turbo Mode)
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Core 2 Duo E4500 (2x2.20GHz, 800MHz FSB)
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Phenom X4 9550 (4x2.2GHz, 1.8GHz HTT: Red Turbo Mode)
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Athlon X2 6000+ (2x3.0GHz, 1.0GHz HTT)
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Phenom 9600 (4x2.3GHz, 1.8GHz HTT)
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Phenom 9500 (4x2.2GHz, 1.8GHz HTT)
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Frames Per Second - higher is better
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Core 2 Duo E8500 (2x3.16GHz, 1,333MHz FSB)
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Core 2 Duo E8400 (2x3.0GHz, 1,333MHz FSB)
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Core 2 Quad Q6700 (4x2.67GHz, 1,066MHz FSB)
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Core 2 Duo E8200 (2x2.66GHz, 1,333MHz FSB)
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Core 2 Duo E6850 (2x3.0GHz, 1,333MHz FSB)
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Core 2 Quad Q6600 (4x2.40GHz, 1,066MHz FSB)
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Core 2 Duo E6750 (2x2.66GHz, 1,333MHz FSB)
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Phenom X4 9850 (4x2.5GHz, 2.0GHz HTT: Red Turbo Mode)
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Phenom X4 9850 (4x2.5GHz, 2.0GHz HTT: Yellow Turbo Mode)
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Core 2 Duo E6550 (2x2.33GHz, 1,333MHz FSB)
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Athlon X2 6400+ (2x3.2GHz, 1.0GHz HTT)
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Phenom X4 9750 (4x2.4GHz, 1.8GHz HTT: Red Turbo Mode)
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Phenom X4 9550 (4x2.2GHz, 1.8GHz HTT: Red Turbo Mode)
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Phenom 9600 (4x2.3GHz, 1.8GHz HTT)
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Phenom 9500 (4x2.2GHz, 1.8GHz HTT)
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Core 2 Duo E4500 (2x2.20GHz, 800MHz FSB)
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Athlon X2 6000+ (2x3.0GHz, 1.0GHz HTT)
Frames Per Second - higher is better
Again the B3 Phenoms jump a leap and a bound over the B2 Phenoms, more so than in
Crysis – offering a several frame per second performance advantage: the high end 9850 is eight fps faster than the previous fastest 9600, and the 9750 at the same price of the 9600 is now four frames per second faster.
There is an almost identical performance between the yellow and red turbo modes again at low resolution, however it extends fractionally more at higher resolutions and settings when it is more GPU performance bound.
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